![]() Weapons include a bow, pistol, rifle and shotgun, as well as an axe, which Lara uses for climbing as well as self-defense.The auto-targeting feature used in previous games has been replaced by a free-aim system.There are definitely some scary and gory bits, but the game is much more 'survival-adventure' than 'survival-horror'. Although the press has speculated on the game drifting into survival-horror territory, this is not a Resident Evil or Silent Hill type game.Tomb Raider staples like puzzles, combat, exploration and action will still be the foundation of the game but will be more realistic and more fully integrated into the basic survival storyline.The camera has also been completely revamped so as to move more dynamically and react to the in-game situation-closer to Lara in tight spaces, father back during combat, etc.The game was built using an updated version of the Legend-Underworld engine-the same engine used for Eidos Montréal's Deus Ex: Human Revolution-allowing for more realistic, physics-based interactions within the game world and much greater freedom of movement for Lara.She has appeared at various press events, though not in costume as a promotional model. Camilla Luddington has provided both voice and motion capture for the Lara Croft character. ![]()
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